Chapter 1: Building Your First Robot
Chapter 2: Introducing the MINDSTORMS App
Chapter 3: Light and Sound
Chapter 4: Motors and Movement
Chapter 5: Events and Control
Chapter 6: Sensors
Chapter 7: Operators and Remote Control
Chapter 8: Variables, Lists, and My Blocks
Chapter 9: Troubleshooting
Chapter 10: Techniques for Better Building
Chapter 11: Fixes for Fables and Fairy Tales
Getting Started with LEGO® MINDSTORMS
You’ve just gotten a LEGO® robotics kit. Now what? Getting Started with LEGO® MINDSTORMS teaches you everything you need to know to go from beginner to proficient robotics engineer, using examples compatible with the LEGO® MINDSTORMS Robot Inventor and SPIKE Prime sets. You’ll be making interactive games, competition-ready autonomous vehicles, and practical inventions like motorized grabbers and recycling sorters in no time.
Rather than feature step-by-step instructions for building a handful of models, you’ll find basic information and expert tips and tricks for designing, building, and programming your own robotic creations. You’ll explore programming with both Scratch-based word blocks and Python, and discover techniques for building sturdy structures, working with gears and motors, and using input from sensors. Loads of challenges and open-ended projects will inspire you to try out what you’ve learned.
"A MINDSTORMS set will direct you to build and program a robot, but Getting Started with LEGO® MINDSTORMS will tell you how to build and program with its open-ended prompts."
—Joe Meno, BrickJournal
Check out an interview with the authors on thenxtstep.com.