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Essential Blender

Guide to 3D Creation with the Open Source Suite Blender
by Ton Roosendaal; Roland Hess (ed.)

September 2007, 376 pp. w/ CD
ISBN: 978-1-59327-166-4

$44.95


Sorry, no ebook is available for this title. (Why not?)

Click here to download Chapter 6: Character Animation

Blender is a free and open source 3D creation suite that is a real alternative to commercially available 3D design software. A cross-platform software package with millions of downloads annually, Blender is now one of the world's most popular 3D design tools.

Although Blender is free, it's intended for design professionals and others motivated to become 3D artists. The Essential Blender will provide you with the knowledge you need to help integrate Blender into your work and begin to master its powerful creation tools.

If you've never tried 3D design before, an introductory chapter will familiarize you with relevant terminology and concepts. If you're already experienced with commercial 3D software, The Essential Blender will get you up to speed with Blender quickly.

After a tour of Blender's 3D modeling, animation, and rendering capabilities, you'll learn how best to use Blender for these tasks:

  • Object manipulation and animation
  • Mesh and sculpt modeling and shape animation
  • Materials and texturing (including UV unwrapping)
  • Lighting and rendering
  • Particle animation
  • Character rigging and animation
  • Node-based composition

The book is modular in its approach, with each topic addressed independently and accompanied by hands-on tutorial sections.

The combined expertise of key members of the Blender community, coupled with the experience of editor Roland Hess, bring you The Essential Blender—the definitive guide to Blender. You'll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender.

Includes a Complete Version of Blender 2.44 on the CD-ROM. Covers Windows, Mac OS X, Linux (x86 and PowerPC), Solaris, FreeBSD, and IRIX.

Produced By The Blender Foundation. Printed And Distributed By No Starch Press.


About the Author

A team of the best writers and artists in the Blender community have come together to help create The Essential Blender. Editor Roland Hess is a professional writer who has used Blender for almost a decade. Ton Roosendaal is Blender's creator and the chairman and founder of the Blender Foundation, the non-profit organization that maintains Blender under the GNU/GPL license. He co-authored The Official Blender 2.3 Guide, The Official Blender GameKit (both No Starch Press), and The Official Blender 2.0 Guide (Premier Press).


Table of Contents

Introduction by Roland Hess
Chapter 0: How To Get Blender and Install It
Chapter 1: An Introduction to 3D Art
Chapter 2: The Blender Interface
Chapter 3: Object Manipulation and Basic Animation
Chapter 4: Mesh Modeling
Chapter 5: Multiresolution Sculpting
Chapter 6: Character Animation
Chapter 7: Rigging and Skinning
Chapter 8: Shape Keys
Chapter 9: Materials and Textures in Blender
Chapter 10: UV Unwrapping and Painting
Chapter 11: Lighting
Chapter 12: Particles
Chapter 13: Composite and Rendering
Chapter 14: Preferences and Options: Customizing
Chapter 15: Blender Bonuses
Reference

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Reviews

"The book is amazing. The authors of the chapters hold your hand and explain step-by-step what to do to achieve the effect you are working on. I have read tutorial books before, but this one really put those other books in the shade."
—Dwain's Computer Corner (Read More)

"Recommended to anyone who wants to get into serious 3D animation; an essential resource for those who already use Blender; and well worth considering as a library acquisition for its plain-language explanation of 3d animation."
—Major Keary, Book News, 2007 No. 9

"It's a great reference for those wanting to jump on this very popular 3D design tool."
—Blogcritics Magazine (Read More)

"It really does contain a great deal of useful content in assisting the reader in using a very powerful and absolutely free 3D rendering application."
—James Pyles, Freelance Technical Review (Read More)

"The authors are to be commended for their thoroughness in the discussion sections of each chapter, and for the quality of the tutorials."
—Linux.com (Read More)

"The writing style makes for an easy and exciting read, it's almost as if a friend is helping you through a school project. I even laughed at a few of the comments. The authors keep the technical detail down to a minimum and focuses on teaching readers how to use the tools and what they are used for."
—GeeksInside.com (Read More)

"I'd recommend lending [The Essential Blender] out to someone (the included CD includes a current version of Blender) considering shelling out a few hundred for a proprietary 3D application - there's a lot you can do with Blender and this book points you in the direction to how to do it."
—YYZtech.ca (Read More)

"You'll find a wealth of 3D design information inside that will help you to unlock your artistic potential and get the most out of Blender."
—Alles Beta! (Read More)

"The Essential Blender is written simply, with long explanations and plenty of visual aids, which is perfect for someone who is just learning."
—WGD Forum (Read More)

"I definitely recommend The Essential Blender if you are thinking about getting into using 3D software or Blender."
—mattsampson.wordpress.com

"The Essential Blender by Roland Hess is a great book. It covers everything you need to know to get started with Blender, a great free 3D modeling program that even professionals can use."
—Reviewstream.com (Read More)

"Recommended to anyone who wants to get into serious 3D animation; an essential resource for those who already use Blender; and well worth considering as a library acquisition for its plain-language explanation of 3D animation."
—Linux Users of Victoria (Read More

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